CIEL

Building Production-Ready AR/VR Experiences For Meta Quest, Vision Pro & Enterprise

Ciel Technology engineers immersive AR/VR applications achieving 90-120fps with zero motion sickness across Quest 3, Apple Vision Pro, HoloLens, and mobile AR—powering multiplayer games, enterprise training, and spatial commerce with hand-tracking, spatial audio, and live ops infrastructure. Our XR team delivers experiences reducing training costs 68% and boosting e-commerce conversion 47% through spatial interaction patterns optimized for 2026 hardware. We don't create demos—we build immersive platforms that generate enterprise ROI.

Let’s connect and launch your spatial computing revolution.

Our Proven Impact Over the Years

Our XR specialists have shipped 45+ AR/VR titles across gaming and enterprise with 99% comfort ratings.

8+ years

AR/VR production expertise

45+

Immersive platforms deployed

30M+

VR sessions delivered

18+

XR hardware platforms

Choosing the Right XR Partner Prevents Failed Deployments

Partner with Ciel Technology for AR/VR that scales from prototype to 100K+ enterprise seats without performance compromises.

Why CTOs Choose Ciel XR

Ex-Oculus & Apple Vision Pro Engineers

Core XR engineers from Meta Quest and Vision Pro platform teams with 20M+ headset deployments.

90fps Comfort Guarantee

Foveated rendering, ASW prevention, dynamic resolution ensuring zero motion sickness.

Spatial Live Ops Ready

Multiplayer lobbies, weekly events, OTA content updates for 1M+ concurrent users.

Our AR/VR Development Services

Ciel Technology delivers complete spatial computing platforms across all XR hardware.

Meta Quest VR Game Development

Native Quest 3/3S development with hand-tracking, passthrough MR, and multiplayer. Capabilities include:

Apple Vision Pro Enterprise MR

Spatial computing apps with eye+hand tracking and RealityKit integration. What we offer:

Mobile AR Shopping & Gaming

ARKit 7/ARCore 1.45 with LiDAR body tracking and world anchoring. Services include:

HoloLens 3 Enterprise Training

Mixed reality training with digital twins, remote collaboration, and compliance tracking. Expertise includes:

Technology Stack at Ciel XR

2026-ready XR across Meta, Apple, Microsoft, and spatial web platforms.

Meta Quest

Quest 3 SDK

Unity XR Toolkit

OpenXR

PlayFab Multiplayer

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Apple Vision Pro

RealityKit 2.0

SwiftUI

VisionOS 2.1

ARKit LiDAR

HoloLens

MRTK4

Azure Remote Rendering

Azure Digital Twins

Get a Customized XR Platform Roadmap

Why Enterprises Trust Ciel XR

99% motion sickness-free rating across 50K+ sessions
90fps guaranteed on all target hardware
68% training cost reduction enterprise proven
47% e-commerce conversion lift via spatial UX

Trusted by Spatial Computing Leaders Worldwide

Ciel XR powers Meta Quest hits, Vision Pro enterprise apps, and HoloLens training globally.

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Our XR Development Process

01

Spatial UX Workshop

Hand/gaze/voice interaction design, comfort validation, spatial prototyping (2 weeks).

02

Performance Benchmark

90fps validation across target hardware, foveated rendering optimization.



03

Spatial Asset Pipeline

PBR optimization, LODs, spatial audio HRTF, occlusion handling.

04

Platform Certification

App Lab/Oculus Store/Vision Pro Review compliance, enterprise deployment.

 

Connect With Our XR Creative Director

Schedule spatial computing strategy session with our Head of Immersive Experiences.

🦅 HemVR Eagle – Quest VR Fitness

Platforms: Quest 2/3, Android VR
Unity XR fitness gamification where leg pedaling controls 3D eagle flight. Hand-tracking + spatial audio immersion achieving 4.8★ ratings and 98% session completion.
🔗 

Google Play

🃏 Poker VR – Meta Quest Multi-Table

 

Platforms: Quest 2/3, PCVR
Social VR poker with realistic physics, avatar customization, and tournament lobbies. Cross-platform multiplayer across 1000+ concurrent players. Spatial voice chat excellence.
🔗 

Meta Store

🚀 End Space – Quest 3 Space Combat

Platforms: Quest 3, Quest 2
6DoF space shooter with ship customization, dynamic campaigns, and photorealistic nebulae. Hand-tracking dogfighting controls and 120fps foveated rendering.
🔗 

Meta Store

What You Can Expect to Achieve

90fps Spatial Perfection

Foveated rendering + dynamic resolution across Quest 3/Vision Pro/HoloLens.

Zero Motion Sickness

Comfort-rated locomotion, static references, vignette edges validated clinically.

Enterprise Scale

1000+ seat deployments with SSO, analytics, compliance tracking included.

Cross-Platform XR

Single Unity codebase → Quest 3, Vision Pro, HoloLens 3, mobile AR, WebXR.

What Our XR Directors Say

Frequently Asked Questions – AR/VR Development

Quest 3 vs Vision Pro—which for consumer vs enterprise?

Quest 3: consumer gaming ($500 scale). Vision Pro: enterprise premium ($3500 exec training).

Hybrid: hand-tracking for menus/navigation, controllers for precision aiming/shooting.

<50ms round-trip for VR, <100ms for MR collaboration. Photon Cloud + edge servers standard.

ARKit LiDAR: ±1cm at 3m. ARCore Depth: ±3cm. Cloud anchor fallback for consistency.

Pre/post competency tests, time-to-proficiency (65% reduction), 180-day retention tracking.

WebXR: 30fps browser demos. Native: 90fps production apps. Sequential activation funnel.

HRTF personalization + occlusion + reverb zones. Meta Spatial Audio SDK standard.

Vision Pro > Quest 3 > HoloLens 3 > Quest Pro. Auto-adjust materials per device capability.

Headless CMS → GLB/USDZ assets → spatial A/B testing → OTA delivery to 100K headsets.

App Lab/Oculus Store, Vision Pro Review, HoloLens enterprise cert, GDPR/CCPA data compliance.

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